年开始

教育

Ph.D. 理论物理ics, The University of Texas, Austin, TX, 2016

B.S. 物理与B.A. Classical Studies, 德克萨斯大学 at Arlington, Arlington, TX, 2005

创造性表达

创意表达声明

My creative work is focused on exploring and developing systems and in particularly how those systems interact with narrative. My choice of media ranges from video games and board games to works of interactive fiction. I pay particular attention to interrogating the conventions of the medium, exploring what is taken for granted, twisting that in a way that drives the storytelling. 

游戏类书籍 快乐快乐活动书Awakening Aboard the Anastasia, explore ideas of cheating or seeing other passages and makes that integral to their play. 站在后面的是什么 石头 plays with the idea of using loops in the text to simulate combat rather than tracking numbers, it also attempts to hide its game mechanics completely within the story. 其他项目 悲惨的经历 explores the limits and affordances of multiplayer storytelling. My artwork for the upcoming board game Tenebrus expresses the storytelling moments of the game with a special consideration for doing it in a way that explains the specific mechanics in that moment.

出版物 & 文章

文章

Positron Beams as Effective Nondestructive Tools for the Semiconductor Industry, 芬克, 约翰逊, 阮, Electronic Device Failure Analysis Vol. 19, No. 3 (2017)

Flash Lamp Annealing of Tungsten Surfaces Marks a New Way to Optimized Slow Positron Yields, Anwand, 约翰逊, Butterling, 瓦格纳, Skorupa, 和布劳尔, 日记账. 理论物理.:配置. 爵士. 443 (2013)

第一次MePS实验, Jungmann, Haberle, Krause-Rehberg, Anwand, Butterling, 瓦格纳, 约翰逊和T.E. 考恩,的. 理论物理.:配置. 爵士. 443 (2013) 

演讲

演讲

"Asteroids Meets Snake: Facing New Design Challenges When Mashing Up Old Video Games," 2024 Southwest Popular/American Culture Association Conference, 2月2日, 2024, 阿尔伯克基, NM

"Improving Slow Positron Yields”, 原子, 分子, 及光学物理研讨会, 德克萨斯大学, 2015

“The Annihilation of Positrons in Matter”, 原子, 分子, 及光学物理研讨会, Helmholtz Zentrum Dresden-Rossendorf, 影片德国, 2012

“Fundamentally Re-designing Labs for 理论物理ics 117M,“物理教学论坛”, 德克萨斯大学, 2010 

展览

创意作品

悲惨的经历 游戏演示, NarraScope 2019, June 15th & 2019年11月16日,马萨诸塞州剑桥

悲惨的经历 游戏演示, SXSW音乐节 Gaming,  March 16th, 2019, Austin, TX

悲惨的经历 游戏演示, DreamHack Austin, June 2nd, 2018, Austin, TX

悲惨的经历 游戏演示, SXSW音乐节 Gaming, March 16th, 2018,  Austin, TX

悲惨的经历 游戏演示,游戏开始!, November 30th, 2017, The Bob Bullock Museum, Austin, TX

部门组

学校组织

艺术与人文学院