Kim Garza is an associate professor of 平面设计. She employs innovative methods to create an engaging learning environment for her students.

To keep her students on the forefront of the ever-changing design profession, Professor Garza frequently pilots leading-edge technologies and pedagogical approaches, such as creating a mobile scavenger hunt to immerse students in new content, using cloud collaboration tools for a digital history project, running a Hackathon to create mobile websites, 并尝试3D打印. She also brings a breadth of design knowledge to the classroom. 教学前, Professor Garza worked in a variety of professional design settings — an advertising agency, 精品设计公司, 内部设计部门, and as a sole proprietor — across the print, 交互, 运动媒介.

学术任命

Associate Professor of 平面设计, 2016-current

Assistant Professor of 平面设计, 2011-2016

年开始

语言

English


教育

  • M.G.D. (Master in 平面设计) at North Carolina State University, Raleigh, North Carolina, 2004
  • B.A in 平面设计 at Anderson University, Anderson, Indiana, 1997

成就 & 参与

荣誉及奖励

  • 2016, Distinguished Teaching Award, St. 凯发国际集团
  • 2016, Delayne Hudspeth Award for Innovative Instruction, St. 凯发国际集团
  • 2015, Teaching, Learning, and Technology Roundtable Pilot Project (3D 打印ing), St. 凯发国际集团
  • 2014,创新奖学金,圣. 凯发国际集团
  • 2014, Teaching, Learning, and Technology Roundtable Pilot Project: (Hackathon), St. 凯发国际集团
  • 2011, Teaching, Learning, and Technology Roundtable Pilot Project: (iPad Apps), St. 凯发国际集团
  • 2008, Neenah PaperWorks Letterhead Competition, Silver Award

社区服务

  • Director, Doing Good Well (a national women’s leadership development program offered through CIVA)
  • 咨询委员会 member, Gethsemane Lutheran Children's Ministry

Organizations, Boards and Memberships

  • American Institute of Graphic 艺术ists (AIGA)
  • Christians in the Visual 艺术s (CIVA)
  • Interaction Design Association (IxDA)

会议

  • Texas Digital Humanities Conference
  • AIGA设计教育者大会
  • Christians in the Visual 艺术s Biennial Conference

出版物 & 文章

出版物

  • Garza, Kim和Jason Rosenblum. “介绍邻居: Mobile as a Springboard for Exploration.” Mobile Media Learning: Innovation and Inspiration. Ed. Christopher Holden, Seann Dikkers, John Martin, Breanne Litts, et al.. 匹兹堡,宾夕法尼亚州:ETC出版社,2015. 109-122. 打印.
  • 加尔萨,金伯利. “RGB, CMYK和Joy.” It Was Good: Making 艺术 to the Glory of God. 第二版. Ed. Ned大鸨. Baltimore, MD: Square Halo Books, 2006. 187-210. 打印.

演讲

演讲

  • 2016, Creating a Digital 历史 Archive in Real-time, Texas Digital Humanities Conference
  • 2015, Digital 历史 Meets Digital Humanities, Texas Digital Humanities Conference
  • 2013, Game-Based Learning: Where Does It Fit and Is It Worth Your Time?, St. 爱德华的 卓越教学中心 Teaching Symposium
  • 2013, Design and Justice: A Continuum of Engagement, CIVA双年会议
  • 2012, Creating Immersive Learning Experiences Through Mobile Technologies, St. 爱德华的 卓越教学中心 Teaching Symposium
  • 2010, Planning Projects: Begin, End, and Start Again, AIGA设计教育者大会
  • 2005, 敬拜中的多媒体, CIVA双年会议
  • 2003, The Body in Collaboration: Making the Body with Type, CIVA双年会议

展览

创意作品

  • 2012年,艺术 & 设计学院展览
  • 2011年,事 & 精神:艺术 & Belief in the Digital Age Exhibition
  • 2007, AIGA 50 Books / 50 Covers; in permanent collections of Denver 艺术 Museum and Bulter 图书馆, 哥伦比亚大学
  • 2004,斯托克斯托克电影节

部门组

学校组织

艺术与人文学院